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Programming the Raspberry Pi: Getting Started with Python

AUTHOR Monk, Simon
PUBLISHER McGraw-Hill Education Tab (10/05/2015)
PRODUCT TYPE Paperback (Paperback)

Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

An updated guide to programming your own Raspberry Pi projectsLearn to create inventive programs and fun games on your powerful Raspberry Pi--with no programming experience required. This practical book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system. Discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. DIY projects include a hangman game, RGB LED controller, digital clock, and RasPiRobot complete with an ultrasonic rangefinder.

  • Updated for Raspberry Pi 2
  • Set up your Raspberry Pi and explore its features
  • Navigate files, folders, and menus
  • Write Python programs using the IDLE editor
  • Use strings, lists, functions, and dictionaries
  • Work with modules, classes, and methods
  • Create user-friendly games using Pygame
  • Build intuitive user interfaces with Tkinter
  • Attach external electronics through the GPIO port
  • Add powerful Web features to your projects
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Product Format
Product Details
ISBN-13: 9781259587405
ISBN-10: 1259587401
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
Edition Number: 0002
More Product Details
Page Count: 208
Carton Quantity: 34
Product Dimensions: 5.80 x 0.60 x 8.90 inches
Weight: 0.55 pound(s)
Feature Codes: Index, Price on Product, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Technology & Engineering | Electronics - Microelectronics
Technology & Engineering | Programming - General
Technology & Engineering | Programming Languages - Python
Dewey Decimal: 794.815
Descriptions, Reviews, Etc.
publisher marketing
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

An updated guide to programming your own Raspberry Pi projectsLearn to create inventive programs and fun games on your powerful Raspberry Pi--with no programming experience required. This practical book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system. Discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. DIY projects include a hangman game, RGB LED controller, digital clock, and RasPiRobot complete with an ultrasonic rangefinder.

  • Updated for Raspberry Pi 2
  • Set up your Raspberry Pi and explore its features
  • Navigate files, folders, and menus
  • Write Python programs using the IDLE editor
  • Use strings, lists, functions, and dictionaries
  • Work with modules, classes, and methods
  • Create user-friendly games using Pygame
  • Build intuitive user interfaces with Tkinter
  • Attach external electronics through the GPIO port
  • Add powerful Web features to your projects
Show More

Author: Monk, Simon
Dr. Simon Monk has a degree in Cybernetics and Computer Science and a PhD in Software Engineering. He spent several years as an academic before he returned to industry, co-founding the mobile software company Momote Ltd. Dr. Monk has been an active electronics hobbyist since his early teens and is a full-time writer on hobby electronics and open source hardware. He is the author of numerous electronics books, including "Programming the Raspberry Pi: Getting Started with Python; Programming Arduino: Getting Started with Sketches; 30 Arduino Projects for the Evil Genius; Arduino + Android Projects for the Evil Genius", and "Practical Electronics for Inventors", Third Edition (co-author).
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Paperback