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Coding the Arduino: Building Fun Programs, Games, and Electronic Projects

AUTHOR Dukish, Bob
PUBLISHER Apress (06/14/2018)
PRODUCT TYPE Paperback (Paperback)

Description
Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
What You'llLearn
  • Understand basic principles of technology, and about analog and digital electronics.
  • Create games from scratch, where you interactively play against the program.
  • Gain an introduction to Artificial Intelligence (AI)

Who This Book Is For
Electronic hobbyists, makers of all levels, and teens with an interest in technology and coding who are looking to get started with Arduinos.
Show More
Product Format
Product Details
ISBN-13: 9781484235096
ISBN-10: 1484235096
Binding: Paperback or Softback (Trade Paperback (Us))
Content Language: English
More Product Details
Page Count: 294
Carton Quantity: 24
Product Dimensions: 6.14 x 0.66 x 9.21 inches
Weight: 0.97 pound(s)
Feature Codes: Index, Illustrated
Country of Origin: NL
Subject Information
BISAC Categories
Computers | Hardware - General
Computers | Computer Science
Dewey Decimal: 006.22
Library of Congress Control Number: 2018945863
Descriptions, Reviews, Etc.
jacket back
Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
Show More
publisher marketing
Get started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
What You'llLearn
  • Understand basic principles of technology, and about analog and digital electronics.
  • Create games from scratch, where you interactively play against the program.
  • Gain an introduction to Artificial Intelligence (AI)

Who This Book Is For
Electronic hobbyists, makers of all levels, and teens with an interest in technology and coding who are looking to get started with Arduinos.
Show More
List Price $64.99
Your Price  $46.79
Paperback