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Logic in Games

AUTHOR Van Benthem, Johan; Van Benthem, Johan; Benthem, Johan Van
PUBLISHER MIT Press (01/24/2014)
PRODUCT TYPE Hardcover (Hardcover)

Description
A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games.

This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games.

In doing so, the book takes up the "intelligent interaction" of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the "Theory of Play" that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games.

Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.

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Product Format
Product Details
ISBN-13: 9780262019903
ISBN-10: 0262019906
Binding: Hardback or Cased Book (Unsewn / Adhesive Bound)
Content Language: English
More Product Details
Page Count: 568
Carton Quantity: 12
Product Dimensions: 7.26 x 1.25 x 9.11 inches
Weight: 2.26 pound(s)
Feature Codes: Bibliography, Index, Price on Product, Table of Contents, Illustrated
Country of Origin: US
Subject Information
BISAC Categories
Mathematics | Game Theory
Mathematics | Logic Design
Mathematics | Logic
Grade Level: College Freshman and up
Dewey Decimal: 519.3
Library of Congress Control Number: 2013015059
Descriptions, Reviews, Etc.
publisher marketing
A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games.

This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games.

In doing so, the book takes up the "intelligent interaction" of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the "Theory of Play" that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games.

Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.

Show More
Your Price  $59.40
Hardcover